Latest education updates from around the world
Did Apple Finally Find Its Chromebook Killer?
Apple is releasing the Neo, which it hopes will help it take control of the edtech market.
Steam Frame is Poised for Launch as Units Begin Reaching the US

According to recent import records, Valve seems to be gearing up for the imminent launch of Steam Frame.
As spotted by XR analyst Brad Lynch, Valve has imported a large number “virtual reality devices” to its US-based warehouses, which can be none other than its long-awaited Steam Frame standalone VR headset.
As per the public records, Valve has imported […]
Snap Teases Next-gen ‘Specs’ AR Glasses Ahead of June 16th Reveal

Snapchat parent Snap is nearing the long-awaited reveal of Specs, its next pair of AR glasses, as the company says we should keep our eyes peeled come June 16th.
Specs Inc, the company’s new XR subsidiary, showed off a (very) brief glimpse of the device via Instagram on Friday, which notably included “06.16” at the end.
The company additionally confirmed it’s publicly revealing the device on the June 16th at […]
‘Wanderer 2’ Cancelled Amid “volatile” VR Gaming Market

Mighty Eyes announced it will longer be developing its previously announced sequel to VR action-adventure Wander: The Fragments of Fate (2025), citing a “volatile” VR gaming market.
The studio released word via its official Discord, noting that not only is Wanderer 2: The Seas of Fortune no longer in production, but that all future updates for Wander: The Fragments of Fate will effectively come to an end too.
“The last few years have been tough. For VR as a market, for Wanderer, and for our studio,” Mighty Eyes says. […]
Raven Prism Smart Glasses Announced with Unique Hot-swappable Battery

Raven Resonance is showing off its upcoming smart glasses, Raven Prism, which aim to stay with users all day long thanks to a unique hot-swappable battery system.
The San Francisco-based startup is publicly demoing Raven Prism for the first time today at Augmented World Expo (AWE) starting today, which is taking place June 16th – 18th in Long Beach, California.
Planned to launch later this year, Raven Prism—or what the company calls an “ambient computer”—offers more than just a handy hot-swappable battery system, which the company says lets […]
Snap Reveals Next-gen Specs AR Glasses, Priced at $2,200

Snap today unveiled its first pair of standalone AR glasses intended for consumers, which the company says will pack in a variety of features, including AI assistance, entertainment, and productivity tools.
Snap showed off its latest pair of AR glasses today at Augmented World Expo (AWE) 2026, technically making it the sixth generation device to sport the ‘Specs’ name.
Like the fifth-gen Specs released in 2024, Specs don’t require an external compute puck or tethered connection to external devices, as the glasses pack in two Qualcomm Snapdragon processors—one […]
Integrating Augmentative and Alternative Communication (AAC) As An Inclusive Practice
Innovative Leader Award – Kimberly Zajac discusses why digital accessibility is important beyond compliance
The Presentation Station Should Belong to the Space, Not the Speaker
A well-run event space should not depend on every speaker plugging in, pairing, restarting, authenticating, and hoping for the best.
A Day In The Life Of A Principal Using AI
How one school principal uses AI to save time on administrative tasks that can be better spent with students and staff
Bad AI Policy Is Worse Than No Policy at All. How to Build One That Works
Conversations with Kevin Hogan: SchoolAI policy analyst Sasha Luks-Morgan breaks down the three pillars every district AI policy needs
Qualcomm Teases Next-Gen Snapdragon XR Chipset, Possibly Debuting in Pico’s Next Flagship

Qualcomm seems to be teasing its next-gen Snapdragon XR chipset targeted at standalone headsets, something the company says we’ll learn more about “soon.”
It’s uncertain whether Qualcomm is getting ready to announce its next-gen Snapdragon XR3 platform, or Gen 3 of its previously released XR2 chipset. What is certain though is XR’s biggest chip manufacturer has something new in store, teasing a “new reality” in a short clip posted on X.
Welcome to the New Road to VR

If you’re a regular reader of Road to VR you’ll notice the site just got a huge facelift. I’m excited to introduce this new version of Road to VR, the first major revision to our humble publication in a decade.
I have to hand it to our old site. Although it evolved over the years, the foundation was technically the same server and layout that launched all the way back in 2015. It wasn’t perfect, but it did the job for far longer than it should have reasonably been […]
Customer Service Matters in Educational IT Support
Technology support in education is ultimately a service profession
Siri on Vision Pro is Getting Eye-tracked Activation and Visual Awareness Alongside New AI Features

Apple spent a major portion of its WWDC 2026 keynote this week talking about new AI features that are part of an enhanced version of Siri. While most of the features will be accessible across devices, Siri on visionOS 27 has some unique touches that take advantage of Vision Pro.
The News
An overhauled version of Siri—which Apple is now calling “Siri AI”—is headed to Apple’s version 27 operating systems. The company detailed a wide range of capabilities, both new and improved, which make Siri AI more useful and more […]
The Most Anticipated VR Games of 2026 Coming to Quest, PC VR and (maybe) PSVR 2

We’re nearly halfway through the year, but there are still plenty of VR games to look forward to before year’s end.
While some may be tolling the death knells of VR (once again), the rest of us will be busy playing some genuinely exciting games this year from new and veteran VR studios alike.
Note: If you don’t see your most anticipated VR game on the list, let us know in the comments below.
At least for now, our list is still a little thin […]
How KidWind Turns Clean Energy Into A Classroom Without Walls
Conversations with Kevin Hogan: KidWind founder Michael Arquin and veteran coach Morgan Berkgren on why competing with wind turbines and solar homes may be education’s best model for real-world learning.
Apple Enables Third-party Motion Controllers & Tracked Accessories in visionOS 27

With the introduction of visionOS 27, Apple is opening the door for third parties to make their own high performance tracked controllers and accessories for Vision Pro.
The News
VisionOS 27, available to developers starting today, adds new support for actively-tracked accessories like motion controllers, which Apple is calling ‘spatial accessories’. Prior updates to visionOS allowed for passively-tracked objects which were tracked by their appearance but did not actively communicate with the headset. On the other hand, visionOS 27 allows Vision Pro to track accessories based on known IR […]
Meta Plans New Best Buy Pop-ups to Unify Demos of AI Glasses and VR Headsets

Meta announced that it is rolling out updated kiosks inside of Best Buy, the biggest electronics retailer in the US. The new 900 square-foot “store in a store” offers a place for customers to demo Meta’s AI glasses and VR headsets.
The News
Meta has a long-running relationship with Best Buy and is no stranger to placing in-store kiosks with trained staff in stores to give customers the opportunity to go hands-on with its hardware. However, the company’s most recent kiosks have focused primarily on its AI glasses, creating an […]
Preventing AI Plagiarism
AI plagiarism is becoming more and more common in and outside of the classroom.
Vertigo Games Announces Flatscreen Entry in Acclaimed ‘Arizona Sunshine’ VR Franchise

It’s been nearly a decade since Vertigo Games released Arizona Sunshine (2016) on PC VR headsets, serving up one of the industry’s first immersive zombie-shooting adventures. Now the Netherlands-based studio is bringing the franchise to PC and console as a “reimagined” flatscreen game.
While names can be deceiving, the flatscreen version of Arizona Sunshine isn’t a VR-to-flatscreen port of either the original 2016 version or the more recently released Arizona Sunshine Remake (2024) as such, but rather a fully reimagined third-person action game that takes the series’ zombie combat and […]
Following Parent Company Merger, ‘Walking Dead VR’ Studio’s Next Project Won’t Be in VR

The developer behind The Walking Dead: Saints & Sinners is no longer working on VR projects following a merger last year that has effectively retooled the studio to develop a traditional PC/console title.
According to Game File, the former Skydance team—which developed VR titles The Walking Dead: Saints & Sinners (2020), The Walking Dead: Saints & Sinners – Chapter 2: Retribution (2022), and Skydance’s Behemoth (2024)—is now working on an unannounced non-VR title for PC and consoles.
The change follows the 2025 merger between Skydance Media and Paramount, […]
Ditch Magic School – Use Gems Instead
I am highly skeptical of any AI tools for educators. What prompt are they using? What are they doing with our data? Just because they sign a paper that says they are FERPA compliant doesn’t mean they are taking the necessary safeguards. My personal opinion, I am highly skeptical of Magic School and what they … Read more
The post Ditch Magic School – Use Gems Instead appeared first on Teacher Tech with Alice Keeler.
What Are Google Gemini Gems?
Google Gemini is my AI choice. It is not only actually better, it’s integrated into all my Google things, but it’s also safer. My data is my data when I use Google Gemini on my school account. My lesson plans, my student feedback… all in my Google Workspace. Who has my data? It’s me. Gems … Read more
The post What Are Google Gemini Gems? appeared first on Teacher Tech with Alice Keeler.
Vertigo Games Shutters ‘Metro Awakening’ Studio Amid “challenging” VR Market

Vertigo Games, the Netherlands-based VR veteran behind a host of popular titles, is closing its Amsterdam studio, citing continued challenges within the VR games market.
The news was announced by CEO Richard Stitselaar in an open letter, noting “the VR market remains a challenging space,” which is resulting the in closure of Vertigo Studios Amsterdam.
Originally called Force Field before being acquired by Rotterdam-based Vertigo Games in 2021, the studio produced a number of VR games and experiences over the years, including Anne Frank House VR (2018), Coaster Combat […]
Snap Acquires AR Startup Illumix to Boost Next-gen ‘Specs’ Glasses

Snapchat parent Snap has acquired Illumix, an augmented reality software company behind Five Nights at Freddy’s AR: Special Delivery (2019), an AR adaptation of the popular horror franchise. The acquisition goes far beyond developing games for Snap’s upcoming AR glasses though.
As first reported by Variety, Snap has acquired Bay Area-based Illumix for an unspecific amount, something that’s slated to boost the company’s AR glasses efforts—and not by stocking the next-gen pair of Snap Spectacles with AR games.
Founded in 2017, Illumix is building a perception layer for phones, […]
