Latest education updates from around the world

Qualcomm Teases Next-Gen Snapdragon XR Chipset, Possibly Debuting in Pico’s Next Flagship

By |June 11, 2026|

Qualcomm seems to be teasing its next-gen Snapdragon XR chipset targeted at standalone headsets, something the company says we’ll learn more about “soon.”

It’s uncertain whether Qualcomm is getting ready to announce its next-gen Snapdragon XR3 platform, or Gen 3 of its previously released XR2 chipset. What is certain though is XR’s biggest chip manufacturer has something new in store, teasing a “new reality” in a short clip posted on X.

Welcome to the New Road to VR

By |June 11, 2026|

If you’re a regular reader of Road to VR you’ll notice the site just got a huge facelift. I’m excited to introduce this new version of Road to VR, the first major revision to our humble publication in a decade.

I have to hand it to our old site. Although it evolved over the years, the foundation was technically the same server and layout that launched all the way back in 2015. It wasn’t perfect, but it did the job for far longer than it should have reasonably been […]

Siri on Vision Pro is Getting Eye-tracked Activation and Visual Awareness Alongside New AI Features

By |June 10, 2026|

Apple spent a major portion of its WWDC 2026 keynote this week talking about new AI features that are part of an enhanced version of Siri. While most of the features will be accessible across devices, Siri on visionOS 27 has some unique touches that take advantage of Vision Pro.

The News

An overhauled version of Siri—which Apple is now calling “Siri AI”—is headed to Apple’s version 27 operating systems. The company detailed a wide range of capabilities, both new and improved, which make Siri AI more useful and more […]

The Most Anticipated VR Games of 2026 Coming to Quest, PC VR and (maybe) PSVR 2

By |June 9, 2026|

We’re nearly halfway through the year, but there are still plenty of VR games to look forward to before year’s end.

While some may be tolling the death knells of VR (once again), the rest of us will be busy playing some genuinely exciting games this year from new and veteran VR studios alike.

Note: If you don’t see your most anticipated VR game on the list, let us know in the comments below.

At least for now, our list is still a little thin […]

Apple Enables Third-party Motion Controllers & Tracked Accessories in visionOS 27

By |June 9, 2026|

With the introduction of visionOS 27, Apple is opening the door for third parties to make their own high performance tracked controllers and accessories for Vision Pro.

The News

VisionOS 27, available to developers starting today, adds new support for actively-tracked accessories like motion controllers, which Apple is calling ‘spatial accessories’. Prior updates to visionOS allowed for passively-tracked objects which were tracked by their appearance but did not actively communicate with the headset. On the other hand, visionOS 27 allows Vision Pro to track accessories based on known IR […]

Meta Plans New Best Buy Pop-ups to Unify Demos of AI Glasses and VR Headsets

By |June 9, 2026|

Meta announced that it is rolling out updated kiosks inside of Best Buy, the biggest electronics retailer in the US. The new 900 square-foot “store in a store” offers a place for customers to demo Meta’s AI glasses and VR headsets.

The News

Meta has a long-running relationship with Best Buy and is no stranger to placing in-store kiosks with trained staff in stores to give customers the opportunity to go hands-on with its hardware. However, the company’s most recent kiosks have focused primarily on its AI glasses, creating an […]

Preventing AI Plagiarism

By |June 9, 2026|

AI plagiarism is becoming more and more common in and outside of the classroom.

Vertigo Games Announces Flatscreen Entry in Acclaimed ‘Arizona Sunshine’ VR Franchise

By |June 8, 2026|

It’s been nearly a decade since Vertigo Games released Arizona Sunshine (2016) on PC VR headsets, serving up one of the industry’s first immersive zombie-shooting adventures. Now the Netherlands-based studio is bringing the franchise to PC and console as a “reimagined” flatscreen game.

While names can be deceiving, the flatscreen version of Arizona Sunshine isn’t a VR-to-flatscreen port of either the original 2016 version or the more recently released Arizona Sunshine Remake (2024) as such, but rather a fully reimagined third-person action game that takes the series’ zombie combat and […]

Following Parent Company Merger, ‘Walking Dead VR’ Studio’s Next Project Won’t Be in VR

By |June 8, 2026|

The developer behind The Walking Dead: Saints & Sinners is no longer working on VR projects following a merger last year that has effectively retooled the studio to develop a traditional PC/console title.

According to Game File, the former Skydance team—which developed VR titles The Walking Dead: Saints & Sinners (2020), The Walking Dead: Saints & Sinners – Chapter 2: Retribution (2022), and Skydance’s Behemoth (2024)—is now working on an unannounced non-VR title for PC and consoles.

The change follows the 2025 merger between Skydance Media and Paramount, […]

Ditch Magic School – Use Gems Instead

By |June 7, 2026|

I am highly skeptical of any AI tools for educators. What prompt are they using? What are they doing with our data? Just because they sign a paper that says they are FERPA compliant doesn’t mean they are taking the necessary safeguards. My personal opinion, I am highly skeptical of Magic School and what they … Read more

The post Ditch Magic School – Use Gems Instead appeared first on Teacher Tech with Alice Keeler.

What Are Google Gemini Gems?

By |June 6, 2026|

Google Gemini is my AI choice. It is not only actually better, it’s integrated into all my Google things, but it’s also safer. My data is my data when I use Google Gemini on my school account. My lesson plans, my student feedback… all in my Google Workspace. Who has my data? It’s me. Gems … Read more

The post What Are Google Gemini Gems? appeared first on Teacher Tech with Alice Keeler.

Vertigo Games Shutters ‘Metro Awakening’ Studio Amid “challenging” VR Market

By |June 6, 2026|

Vertigo Games, the Netherlands-based VR veteran behind a host of popular titles, is closing its Amsterdam studio, citing continued challenges within the VR games market.

The news was announced by CEO Richard Stitselaar in an open letter, noting “the VR market remains a challenging space,” which is resulting the in closure of Vertigo Studios Amsterdam.

Originally called Force Field before being acquired by Rotterdam-based Vertigo Games in 2021, the studio produced a number of VR games and experiences over the years, including Anne Frank House VR (2018)Coaster Combat […]

Snap Acquires AR Startup Illumix to Boost Next-gen ‘Specs’ Glasses

By |June 5, 2026|

Snapchat parent Snap has acquired Illumix, an augmented reality software company behind Five Nights at Freddy’s AR: Special Delivery (2019), an AR adaptation of the popular horror franchise. The acquisition goes far beyond developing games for Snap’s upcoming AR glasses though.

As first reported by Variety, Snap has acquired Bay Area-based Illumix for an unspecific amount, something that’s slated to boost the company’s AR glasses efforts—and not by stocking the next-gen pair of Snap Spectacles with AR games.

Founded in 2017, Illumix is building a perception layer for phones, […]

Valve Confirms Steam Frame and Steam Machine Coming This Summer

By |June 5, 2026|

We still don’t know exactly when Steam Frame, Valve’s standalone VR headset, is set to launch, although now the company has confirmed both it and Steam Machine are slated to arrive this summer.

Valve previously aimed to launch Steam Frame and Steam Machine, its console-style PC, in early 2026.

Due to the ongoing component crisis though, which has seen RAM and storage prices skyrocket, Valve said in February it had to rethink release and pricing around both devices.

Now, Valve has at least confirmed in a

Meta is Spinning out ‘Supernatural’ a Mere 3 Years After $400M Acquisition

By |June 4, 2026|

Supernatural won’t be in ‘maintenance mode’ for long, because Meta announced it’s effectively spun out the VR fitness app into an independent company, Supernatural Health.

The founders and coaches behind Supernatural are parting ways with Meta. Soon, users can look forward to more fresh content, which has notably been missing from the subscription-based VR fitness app since Meta announced in January that it would no longer be pushing content updates as a part of a wider pullback from VR gaming.

And it’s going to be clean break, as the […]

This Quest Accessory Wants to Turn Your Brain Activity Into VR Avatar Control

By |June 3, 2026|

PiEEG, a Scotland-based brain-computer interface (BCI) startup, announced it’s launching a facial interface for Quest headsets that aims to turn your brain signals and facial micro-expressions into real-time avatar control.

PiEEG has specialized in BCI since it was founded by Dr. Ildar Rakhmatulin in 2022, specifically to provide low-cost solutions for researchers, developers and hobbyists. Now the company says it’s getting ready to launch a Kickstarter soon for its PiEEG XR, a neural facial interface for Quest.

The device, which includes built-in electroencephalography (EEG) sensors, is of […]

James Cameron’s 3D Studio Acquires 3D Camera Maker STEREOTEC

By |June 3, 2026|

Lightstorm Vision, James Cameron’s 3D production studio, has acquired STEREOTEC, a 3D camera maker that’s powered a number of films and multi-camera immersive concerts.

Details of the deal are still under wraps, however Lightstorm Vision says the acquisition will help integrate Stereotec’s technology directly into its 3D production pipeline, enabling capture, processing, and delivery of 3D video.

“By capturing consistent ‘ground truth’ depth data at the source, the technology unlocks downstream automation, AI processing, and the scalable 3D workflows that Lightstorm Vision is bringing to cinematic, broadcast, and immersive platforms,” […]