Latest education updates from around the world

XR Glasses Maker VITURE Raises Another $100M, Marking $200M Raised in Less Than 6 Months

By |February 27, 2026|

XR glasses company VITURE announced it’s secured an additional $100 million financing round following its $100 million Series B secured in September 2025.

The latest round was led by Legend Capital, a Beijing-based investment arm affiliated with Lenovo. The round also featured a group of strategic investors, including previous investor Bertelsmann Group. According to Crunch Base data, this brings Viture’s overall funding to $221.5 million.

Since its Series B in September, Viture has launched its Luma series and Beast XR glasses, phone/PC-tethered XR […]

3 Google Sheets Shortcuts You’ll Actually Use

By |February 24, 2026|

The answer is always a spreadsheet, but sometimes the tips are hard to remember to implement. Practice these 3 Google Sheets shortcuts to really help you get more out of using a spreadsheet in your daily classroom workflow. Whether you are managing a massive student roster or tracking formative assessment data, efficiency is the key … Read more

The post 3 Google Sheets Shortcuts You’ll Actually Use appeared first on Teacher Tech with Alice Keeler.

‘Evangelion’ VR Game Will Primarily Use Hand-tracking, Increasing Ease-of-use at Cost of Interaction Fidelity

By |February 24, 2026|

At the Neon Genesis Evangelion 30th Anniversary event in Tokyo this weekend, Pixelity showed off its upcoming XR game EVANGELION: Δ CROSS REFLECTIONS, revealing it’s going all-in on hand-tracking.

The News

On stage at the event, game director MK Choi gave a quick overview of the game, noting that Evangelion: Cross Reflections will feature “controller-free interaction, utilizing hand-tracking technology that allows players to perform all actions using only hand and finger movements.”

Demo booths were available on-site, giving a few lucky event-goers a first public hands-on with the game. […]

Meta’s ‘Horizon Plus’ Game Subscription Service Now Has Over 1M Active Members

By |February 24, 2026|

Meta announced that its Horizon+ game subscription service topped over one million active subscribers.

Reality Labs VP of Content Samantha Ryan revealed the figure in a developer blog post, noting the service now boasts a games catalog of over 100 titles in addition to its rotating dip of monthly games.

Popular titles include Ghosts of Tabor, Job Simulator, Red Matter, Red Matter 2, Cubism, Pistol Whip, Moss, Maestro, Into Black, Racket Club, Demeo Battles, and Asgard’s Wrath 2. You can see the full […]

Meta Separates ‘Horizon Worlds’ from Quest, Going “almost exclusively mobile”

By |February 23, 2026|

Meta announced it’s separating Horizon Worlds from the Quest platform, as the one-time social VR app is going “almost exclusively mobile” moving forward.

The News

“Our goal remains constant: to empower developers and creators as they build long-term, sustainable businesses,” said Samantha Ryan, VP of Content at Reality Labs. “We used to have a pretty well-defined audience for VR, but as we’ve grown, we’ve attracted new audiences—who want different things—and the onus is on us to make sure that each of these […]

Snap’s Top AR Exec Quits Ahead of Specs Consumer Debut

By |February 20, 2026|

Scott Myers, Snap’s top executive in charge of Specs, has left the company ahead of the planned release of its consumer AR glasses.

The News

Myers reportedly left his six-year tenure at the company due to a dispute with Snap CEO Evan Spiegel, tech outlet Sources claims, characterizing the dispute as a “blow-up” centered around the company’s strategy.

A Snap spokesperson confirmed Myers’ departure on Reddit, nothing that Specs are still on track for release this […]

Pico to Showcase VisionOS and Android XR Competitor at GDC Next Month

By |February 20, 2026|

Pico announced that it’s showcasing the core OS and platform capabilities of its upcoming XR headset ‘Project Swan’ at next month’s Game Developers Conference (GDC).

The News

Project Swan is going to be Pico’s next flagship XR headset, the company says in its GDC session description, which is also slated to run PICO OS 6, the next version of the company’s Android-based operating system.

While the company hasn’t expressly said it will also reveal Project Swan’s hardware at GDC in March, Pico says […]

OpenClaw: What Teachers Need To Know

By |February 19, 2026|

OpenClaw is the latest AI assistant generating buzz. We took a closer look at the tool that could one day help with teaching

Apple Reportedly Accelerates Smart Glasses Development Amid Wider Push for AI Hardware

By |February 19, 2026|

Apple is reportedly accelerating the development of smart glasses, as the company is ostensibly making a shift toward AI-centric hardware.

According to a report from Bloomberg’s Mark Gurman, Apple is ramping up development of its forthcoming smart glasses, which are slated to head into production as early as December 2026, with public release expected sometime in 2027.

Apple’s smart glasses are being positioned to compete with Meta and EssilorLuxottica’s most recent smart glasses, the report maintains.

While this mostly echoes previous reports from last October, Apple appears […]

Omni One VR Treadmill Joins ‘Made for Meta’ Program, Opening Door to Quest Compatibility

By |February 18, 2026|

Virtuix announced it’s joined the Made for Meta program, which opens the door to bring official Quest compatibility to the company’s Omni One VR treadmill.

Made for Meta is a hardware partnership that certifies that accessories not only work with Meta devices, but also meet the company’s quality standard. Since the 2023 launch of the program, a wide range of Made for Meta accessories have been certified, including bHaptics TactSuit Pro, Logitech MX Link stylus, and Roto VR Explorer […]

SlimeVR Launches Crowdfunding Campaign for Thinner & Lighter Full-Body Trackers

By |February 17, 2026|

SlimeVR has launched its next crowdfunding campaign, this time looking to get backers excited about its next-gen ‘Butterfly’ body trackers, which promise to be thinner, lighter, and offer a longer-lasting battery.

SlimeVR’s crowdfunding campaign for the new Butterfly Trackers quickly crossed its $180,000 funding goal when it went live on February 9th, now sitting at over $347,000 from nearly 760 backers.

Much like the original SlimeVR Full-Body Tracker, which attracted more than $9 million in 2021, the IMU-based body tracking solution lets VR users […]

VisionOS Update Gives Devs Improved Tools for VR Cloud Streaming

By |February 17, 2026|

Apple Vision Pro just got a new update that brings Foveated Streaming to the headset, essentially the same bandwidth-saving feature Valve is bringing to its upcoming Steam Frame headset.

The News

As noted by VR supply chain analyst Brad Lynch, foveated streaming has arrived on Vision Pro via the latest visionOS 26.4 beta update, which landed on February 16th.

Much like Valve’s foveated streaming solution for Steam Frame, Apple’s implementation uses Vision Pro’s eye-tracking to optimize […]

‘VRChat’ Breaks All-Time Concurrent User Record with Japanese Anime Concert

By |February 16, 2026|

VRChat announced it just topped its all-time user peak, bringing in over 150,000 concurrent users to attend a Japanese language concert.

VRChat Community Head ‘Tupper’ confirmed on X that the social VR platform hit a new all-time high of 156,716 concurrent users over the weekend.

The platform played host to Sanrio Virtual Festival, a music and anime culture festival taking place from February 8th to March 8th, although it was the main act that drew in glut of the fans though—a musical performance […]

Vision Pro Finally Gets Native ‘YouTube’ App with Full Immersive Video Library

By |February 13, 2026|

Vision Pro users have been waiting over two years for a native YouTube app. Now, it’s finally here—thankfully also including support for immersive videos.

The News

Google first announced that a YouTube app was “on the road map” shortly after Vision Pro’s February 2024 launch, although it never gave a specific release window, leaving users searching for alternatives beyond simply opening YouTube in Safari, which notably didn’t include native support for spatial video.

The official YouTube app, which is now available