Latest education updates from around the world

Tech & Learning’s Northeast Regional Leadership Summit Takeaways: Spotlight On Career-Connected Education

By |October 27, 2026|

Connecting Schools with Industry Partners

Stacey Johnson, Director of Workforce and Industry Partnerships, Business & Entrepreneur Partnerships at the University at Buffalo, led this session talking about her institution’s efforts in forging industry partnerships.

After initially deciding to build out their CTE program, Johnson got space donated and has subsequently launched five CTE centers that now place more than 1,300 students.

Johnson talked about having the right people at the table in terms of industry partners and empowering them to do what they do really, really well. And that those partners should be actively helping to make a change, and if […]

Meta Confirms Lower Quest Sales, Says New VR Headsets Must Deliver “major breakthroughs”

By |October 26, 2026|

According to Meta’s recent quarterly earnings report, Quest headset sales are declining, however AI glasses are growing fast enough to partially offset a slump in Reality Labs revenue. And moving forward, the company says only the “major” VR breakthroughs will warrant productization.

The News

“Within our Reality Labs segment, Q3 revenue was $443 million, down 6% due to lower Quest headset sales, which were partially offset by continued strong growth in AI glasses revenue,” Meta CFO Susan Li said during the company’s Q3 2026 earnings call last week.

While […]

What is TryHackMe and How Can I Use It To Teach?

By |October 26, 2026|

TryHackMe is an online cybersecurity training platform that teaches identifying vulnerabilities and investigating cyber attack skills through interactive lessons, challenges, and simulated hacking environments.

Students can work through guided exercises in their browser, applying what they learn without needing to build their own lab environment. For educators teaching computing, IT, or cybersecurity, TryHackMe offers a practical way to introduce technical concepts and give students experience with the tools and techniques used by security professionals.

Its education platform also provides assignment management and progress tracking, making it easier to incorporate hands-on cybersecurity activities into a course.

This is all […]

4 Steps To Prevent AI Writing Schools and Universities Should Take

By |October 26, 2026|

November 30 marks the four-year anniversary of ChatGPT’s launch. In that time as a writing professor, I’ve seen much of the work I do change dramatically, and not for the better. The undergraduate courses I teach are riddled with AI writing, and I’m not alone.

The New York Times reported this summer that between two-thirds and 90 percent of high school and college students are using AI for schoolwork. A recently published study of 77 students by researchers at Virginia Tech found that only six students refrained from using AI to help them write, and nearly […]

Breaking Into China’s XR Market: A Starter Guide for Developers

By |October 23, 2026|

Guest Article By Antony ‘SkarredGhost’ Vitillo

Antony ‘SkarredGhost’ Vitillo is an AR/VR entrepreneur, developer, and blogger. Most people know him for his blog The Ghost Howls, which he uses to inform the community about the latest in AR/VR. Vitillo is mainly considers himself an XR software architect though, with 12 years experience working on projects such as Jean-Michel Jarre’s New Year’s Eve concert in VRChat and HitMotion: Reloaded, the first commercial mixed […]

The People Behind the Technology: Reflections and Takeaways from MassCUE 2026

By |October 23, 2026|

Walking into Gillette Stadium, you could feel the energy of educators, technology leaders, students, and solution providers coming together with a shared purpose: making learning better. MassCUE 2026 was more than a technology conference. It celebrated ideas, connections, creativity, and the people pushing education forward.

I experienced this year’s event from several perspectives. As a featured speaker, I shared our work in New Bedford Public Schools around artificial intelligence implementation and building a technology team that supports learning. As host of the Stronger Together podcast, I connected with educators and leaders to amplify their voices and stories.

But what made […]

Google VR Studio Behind ‘Job Simulator’ Unveils ‘Hyper Visor’ Arcade Blaster for XREAL Aura

By |October 23, 2026|

Owlchemy Labs, the Google-owned XR studio behind smash hit VR games Job Simulator and Vacation Simulator, today revealed Hyper Visor, a new arcade blaster arriving as a launch title for XREAL AURA.

As Google’s official AR hardware partner, Xreal Aura is the first pair of see-through AR glasses to run Android XR. Those are priced at $1,279 for the 256GB version with 12GB RAM, and $1,499 for the 512GB version with 16GB RAM.

Owlchemy Labs, which was acquired by Google in 2017, has also pledged to bring […]

VRMMO ‘Zenith’ is Finally Pulling the Plug on Servers in December

By |October 22, 2026|

It’s been nearly two years since Ramen VR, the studio behind Zenith: The Last City (2022), announced it was ceasing development on the VR MMORPG due to difficulties in keeping users. Now the studio announced it’s finally pulling the plug in December.

Despite attracting hundreds of thousands of players over the years and securing tens of millions in funding, Zenith struggled to retain its audience, ultimately becoming financially unsustainable despite Ramen VR’s efforts to revive it with a free-to-play model.

In July 2024, the studio announced that Zenith

What is Tapestry and How Can Teachers Use it?

By |October 22, 2026|

Tapestry is a free platform providing immersive cultural heritage experiences: high-quality, guided 3D virtual tours of notable sites worldwide with historical, natural, or archeological importance.

The platform was created and is run by CyArk, a 501(c)(3) nonprofit whose mission is to make the world’s cultural heritage widely accessible to all using the power of 3D technology. Tapestry is browser-based and operates on desktop, tablet, mobile, or kiosk devices.

Tapestry Lincoln Memorial Virtual Tour

Tapestry’s 77 virtual tours include sites of great historical and […]

VR Fitness App ‘Supernatural’ Re-launches into Early Access on Quest Following Meta Spin-out

By |October 22, 2026|

Supernatural, the VR fitness app, has launched—or rather, re-launched—into early access on Quest today following a spin-out from Meta earlier this summer.

Supernatural is a subscription-based fitness app that’s all about dodging, squatting, batting (and punching) orbs to the beat—and burning some serious calories in the process. And Supernatural Health, the 15-person independent team behind the app, have now launched it in early access on Quest.

Early access is said to already feature thousands of workouts, including what the studio calls “remastered favorites” alongside new workouts. That comes […]

Fact-Checking Google’s AI Overviews With Students

By |October 21, 2026|

Google Search has fully integrated AI through a feature called AI Overviews. For some time now, if you phrase your query as a question such as, “When is the next train from Brewster to Grand Central?” the tool will tell you the times the train is leaving . . . except I wouldn’t trust that information.

According to one recent analysis conducted for The New York Times, Google AI Summaries are accurate about 9 out of 10 times, which tracks with my experience. Whenever I ask a series of questions around a subject I’m well-versed in, […]

Snap Enlists Iron Man Star Robert Downey Jr. to Develop SPECS Experiences

By |October 21, 2026|

Snap announced that actor and producer Robert Downey Jr. will work alongside the company’s augmented reality team to develop original content, Lens experiences, hardware collaborations, and more for its SPECS AR glasses.

The News

Robert Downey Jr. has joined the company’s Specs team as honorary Chief Customer Experience Officer (CCEO), which the company says will help “guide customers to understand and imagine what’s possible with SPECS.”

The company says the Iron Man star will work across “different parts of the SPECS organization to explore new capabilities, shape […]

‘Gears of War: E-Day’ PC VR Mod is Coming with Support for Full Campaign

By |October 21, 2026|

Gears of War: E-Day (2026) has only been out for a little over two weeks now, and there’s already a PC VR mod in the works to get you up close and personal with the Locust Horde.

A free mod being created by ‘rockonthehill‘ is set to bring full VR support for the entire campaign.

Items already crossed off the list include full stereo rendering, full-body IK, manual reloads, manual weapon switching, two-handed aiming, the ability to fight from cover, and take on the gunner position when in […]

Steam Next Fest Hosts 40+ PC VR Game Demos Until October 26th

By |October 20, 2026|

Steam Next Fest is live, going from now until October 26th and serving up gads of PC VR demos to play.

We’ve counted 42 VR game demos currently available for download, and among the bunch are a surprising number of greats.

If you’re not sure where to start first though, you should definitely check out VR co-op heist game PAYDAY: Aces High from Fast Travel Games, town-builder strategy game Outlanders VR from Mucho Games, and co-op extraction game DRIFTERS: Blackout Crew from Salmi Games.

Below you find links for […]

How CTOs Can Use AI To Benefit Their School Districts

By |October 20, 2026|

While some major city school systems around the U.S. are shutting down AI, Frank Murray, Chief Technology Officer of Belton Independent School District in Texas, sees benefits when used correctly. Noting time poverty as a huge issue in education, AI tools can preserve time to solve pain points and best support quality connections with the students.

“We’re heavily into the AI ecosystem,” says Murray. “We’re on year two of promoting AI use in our district between teachers, students, departments and staff. We use AI to pull data every month on the back end to see how much time our […]

OpenXR Takes a Page From Apple With New Cross-Platform Spatial Multitasking API

By |October 20, 2026|

OpenXR is an open, royalty-free standard which provides a single, unified interface for developing VR and AR applications. Most XR platforms support it—excluding Apple, which uses its own APIs for Vision Pro. While that hasn’t changed, OpenXR seems to have taken a page out of Apple’s playbook with a new multitasking spatial app framework.

The Khronos Group, which leads development on OpenXR, announced it’s set to roll out a set of extensions soon that include new “spatial containers.” Spatial containers are system-managed spaces where apps can display XR content, […]

‘PAYDAY: Aces High’ Releases November 5th on Quest, Steam Frame & PC VR, Playtest Now Open

By |October 20, 2026|

PAYDAY: Aces High, the VR game set in the Payday universe, is officially set to launch across Quest, PC VR headsets, and Steam Frame next month.

Payday: Aces High is an upcoming VR co-op heist game from Fast Travel Games which lets up to four players take on some pretty classic heisting: infiltrating banks, museums, and even a luxury penthouse apartment.

Like all Payday games, you can also build out your own unique loadout—weapons, gadgets and special skills—as your team decides to go in hard and fast, or with […]

AI Watermarking: What Teachers Need To Know

By |October 19, 2026|

AI watermarking could soon provide a way for educators to tell whether students have used AI or not.

To comply with the European Union Artificial Intelligence Act, tech companies will have to watermark content generated through their AI tools. Google is already watermarking text created through its products, and Anthropic wills start doing so with similar techniques. OpenAI is expected to develop watermarking methods for its products as well.

Sarah Fisher, a lecturer in philosophy at Cardiff University in Wales, believes this is all a step in the right direction inside and beyond the classroom, though she acknowledges […]

What is Chalkie and How Can I Use It To Teach?

By |October 19, 2026|

Chalkie is an AI teaching platform designed to help teachers create those resources from a topic, grade level, and curriculum framework.

It can produce complete lesson slides, worksheets, and activities, while allowing teachers to edit the result before taking it into the classroom.

For U.S. educators, Chalkie supports standards including Common Core, NGSS, TEKS, and C3. It can also work from existing teaching materials, so teachers can upload a file or provide a website as the starting point instead of beginning with a blank page.

What is Chalkie?

Chalkie is an AI-powered lesson and resource […]

The Army Software Factory: Software Solutions By Soldiers, For Soldiers

By |October 16, 2026|

The Army Software Factory (ASWF) is a first-of-its-kind, Soldier-led tech initiative in which the U.S. Army is partnering with higher education to redefine workforce readiness and support the tech innovators of tomorrow. A humming hive of activity located on the campus of Austin Community College in the heart of Texas, the facility is part software development hub, part college career training and learning hub, and all Army.

“It’s amazing what you can do when your students are used to taking orders, said Dr. Garrett Groves, Vice Chancellor for Strategic Initiatives for Austin Community College, when speaking to attendees of […]

Valve is Building a Deluxe Audio Strap with Hot-swappable Battery for Steam Frame

By |October 15, 2026|

If you were hoping for better audio and battery life from Valve’s recently released Steam Frame, the company has confirmed it’s creating a headstrap to solve just that.

Valve confirmed with PC Gamer (via Skarred Ghost) that it’s working on a new headstrap with hot-swappable batteries and Balanced Mode Radiator (BMR) drivers which are said to match the off-ear speakers seen in Valve Index.

Index, which was just discontinued, has long been the audio bar for VR headsets since its release in 2019.

XREAL Announces ‘1 Pro+’ Flagship AR Glasses, Now Available & Priced at $599

By |October 15, 2026|

XREAL today announced XREAL 1 Pro+, a hardware refresh of its One Pro flagship AR glasses.

Launching today at $599, Xreal 1 Pro+ includes a modest set of improvements over the original One Pro, which launched in early 2025. Principally, Xreal 1 Pro+ includes brighter displays, as well as improvements to spatial viewing and comfort.

Like One Pro, the new model includes XREAL’s X1 spatial computing chip, three degrees of freedom (3DOF), 57-degree field of view (FOV), and the same 1,920 × 1,080 per eye resolution via Sony 0.55″ […]

Steam Frame OLED Version Surfaces in Source Code, Suggesting a Possible Hardware Refresh

By |October 15, 2026|

Valve’s Steam Frame is barely out the door, but now data mining has reportedly surfaced that an OLED version may already in the works.

The News

As reported by Steam Frame Hub, Valve may be working on a new version of Steam Frame, which much like Steam Deck, may include OLED panels instead of LCD.

The codename ‘Plano’ has appeared in Valve’s publicly released Steam Frame kernel source code, describing a ‘Deckard’ (codename for Steam Frame) with a 3,552 × 3,840 per eye resolution OLED, and refresh […]

Ray-Ban Meta Glasses for Teaching: What To Know

By |October 15, 2026|

Ray-Ban Meta glasses are a type of wearable tech that can take photos, record, play music or podcasts, capture audio, and pair with AI so you can do a lot of things hands-free. The more expensive Ray-Ban Meta Display glasses also feature an on-lens display meant for tasks such as giving you text updates without blocking your view of the real world.

I recently tried the basic model (without the display) and found that these offer some compelling lesson planning and video creator capabilities for teachers. These also have potential for students and could aid in translation, accessibility, […]

Sandisk is Releasing Official ‘Made for Meta’ Expandable Storage for VR Glasses

By |October 15, 2026|

The launch of Meta VR Glasses next year will mark the first time any of the company’s standalone headsets has featured expandable storage. Now, Meta and Sandisk have partnered to offer official ‘Made for Meta’ microSD and USB-C flash drive storage options.

The News

Sandisk is set to be the exclusive provider of flash storage solutions for Meta VR Glasses, which are slated to launch in Spring 2027, priced at $1,300.

Meta VR Glasses (128GB internal storage) are said to support microSD cards up to […]