Latest education updates from around the world

Half the Size & Half the Price is What Vision Pro Needs to Take Off

By |May 7, 2025|

Apple has set the bar for UX on a standalone headset. As soon as the company can get the same experience into a smaller and cheaper package, it’s going to become significantly more appealing to a wider range of people.

Apple has billed Vision Pro as “tomorrow’s technology, today.” And frankly, that feels pretty accurate if we’re talking about the headset’s core user experience, which is far beyond other products on the market. Vision Pro is simple and intuitive to use. It might not do as much as a […]

‘Red Flowers’ Becomes ‘Catana’ as Joy Way Aims to Appeal to Younger Quest Crowd

By |May 7, 2025|

Joy Way, the studio behind STRIDE: Fates (2023) and EXOcars (2024), initially announced VR action-platformer Red Flowers back in 2022, which was slated to bring bloody ninja-slicing action along with some high-flying parkour. Now, the studio revealed Red Flowers is making a major pivot to ostensibly appeal to younger users.

Now called Catana: Red Flowersthe game has done away with the the impossibly high city buildings and gritty aesthetic, instead offering up a decidedly more family-friendly vibe, replete with a kitty protagonist and wise (and accident […]

New ‘Zombie Army VR’ Trailer Shows Off Full Features & More Gameplay Ahead of May Launch

By |May 6, 2025|

Ahead of Rebellion’s launch of Zombie Army VR on major VR headsets later this month, the studio released a new trailer showing off all of the features that await.

In the new ‘Features Trailer’ for Zombie Army VR, we get a fresh look at zombie-ganking action as well as an array of real WWII weapons which you’ll use against the undead hordes.

Coming to Quest 2 and above, PSVR 2, SteamVR headsets, and Oculus Rift on May 22nd, in Zombie Army VR you take on the role of a ‘Deadhunter’, the franchise’s elite […]

‘Open Brush’ Gets Multiplayer Mode, Bringing Collaborative Art to Free ‘Tilt Brush’ Successor

By |May 6, 2025|

Open Brush (2021), an open source successor to Google’s defunct VR art creation app Tilt Brush (2016), now has a multiplayer mode thanks to a recent update to the free app.

Open Brush developer The Icosa Foundation has already released the update across all supported devices, which includes Quest and SteamVR headsets.

The new update lets users collaborate, chat and create immersive VR art together in real-time, letting artists draw side-by-side, explore each other’s worlds, or showcase their work in a shared space.

For now, the initial multiplayer mode […]

Flat2VR Parent Studio Opens VR Native Publisher ‘Impact Inked’

By |May 6, 2025|

Impact Reality, parent company of Flat2VR Studios, has opened a new publishing wing dedicated exclusively to bringing VR natives to market.

Impact Reality announced in March 2024 it was forming Flat2VR Studios, a team led by VR modders dedicated to adapting flatscreen games to VR.

Now, with Impact Inked, Impact Reality says its new publishing label will be dedicated to immersive games built from the ground up for VR, something the company says will allow it to support XR developers in “new ways, […]

[Industry Direct] PHI Studio & Agog Are Seeking Immersive Artists for a Four Week Residency Program

By |May 6, 2025|

Industry Direct by PHI Studio

Industry Direct is our program for sponsors who want to speak directly to the Road to VR newsletter audience. Industry Direct posts are written by sponsors with no involvement from the Road to VR editorial team and do not appear in our front-page editorial feed. Industry Direct sponsors help make Road to VR possible.

Are you an artist, designer, or creative technologist working with XR, immersive storytelling, or interactive media? Do you have a project that needs time, space, and expert guidance […]

‘Puzzling Places’ is Finally Coming to PC, Arriving with VR and Flatscreen Support

By |May 5, 2025|

Puzzling Places (2021) has been a long-time favorite immersive puzzle game, bringing a heap of its real-world scanned 3D jigsaw puzzles to players in both virtual and mixed reality. Now developer Realities.io is preparing to release it on PC, which will include both VR and flatscreen modes.

Realities.io says it’s remastering a selection of 30 of its “most beloved” puzzles with the upcoming PC release, which is including additional attachments, animations and audio effects.

While there’s no release date yet, we’re sure to learn more “very soon,” the […]

Popular Extraction Shooter ‘Ghosts of Tabor’ is Finally Coming to PSVR 2 This Week

By |May 5, 2025|

Ghosts of Tabor (2024) has been available on Quest and PC VR headsets since 2023, arguably becoming the premier extraction shooter in VR to date. While we initially expected the PSVR 2 version to arrive shortly after its early access release on Quest and Steam, after multiple delays developer Combat Waffle Studios says it’s finally heading to PSVR 2 on May 7th.

Ghosts of Tabor is one of Quest’s best-selling games of all time for good reason. It combines immersive VR shooting […]

Spacetop Launches Windows App to Turn Laptops into Large AR Workspaces

By |May 2, 2025|

Late last year, Sightful announced it was cancelling its unique laptop with built-in AR glasses, instead pivoting to build a version of its AR workspace software for Windows. Now the company has released Spacetop for Windows, which lets you transform your environment into a private virtual display for productivity on the go.

Like its previous hardware, Spacetop works with XREAL AR glasses, however the new subscription-based app is targeting a much broader set of AI PCs, including the latest hardware from Dell, HP, […]

Quest Devs Can Now Publish Apps That Use the Headset’s Cameras to Scan the World

By |May 2, 2025|

While Meta’s Quest has always relied heavily on cameras for tracking location of the headset, controllers, and the world around the user, developers haven’t had the same privileged access to the headset’s cameras. Earlier this year Meta gave developers the ability to experiment with direct access to the headset’s cameras in private projects; starting this week developers can now publicly release apps that make use of the new feature.

This week’s update of the Passthrough Camera API for Quest means that developers can now publish […]

Apple is Adding visionOS Support to Open-source Game Engine to Expand Development Options

By |April 29, 2025|

In a rare move, Apple is directly adding support for its visionOS platform to the Godot open-source game engine. The move expands the range of tools that developers can use to build content for the headset.

Like the popular Unity and Unreal game engines, Godot is a collection of development tools that make it easy for developers to build real-time games and applications. Unlike the other two, Godot is fully open-source, meaning anyone can use the engine and distribute games built with it free of […]

‘GHOST TOWN’, The Follow-up to a Top-rated VR Puzzler, Launches on Quest—Coming Soon to PC VR & PSVR 2

By |April 25, 2025|

GHOST TOWN is the latest VR game to launch from Fireproof Games, a studio whose previous title, The Room: A Dark Matter, is one of the best and most rated VR puzzle games to date.

Ghost Town is now available on Quest 2 and Quest 3 headsets, and is planned to launch on PC VR and PSVR 2 later this year. The game is a departure from the studio’s long-running The Room series, but continues its focus on puzzle and narrative gameplay.

Although the game is based on […]

Android XR Is Coming – Just Don’t Expect Google to Shout About It Yet

By |April 24, 2025|

Google released the schedule for its upcoming I/O developer conference, which includes developer-focused sessions promising to deliver more insight into its upcoming Android XR operating system. At least from the schedule, it doesn’t seem Google is getting that vocal about Android XR just yet.

Android XR has been squarely out of the limelight since Google announced it back in December alongside Samsung’s ‘Project Moohan’ mixed reality headset. There aren’t any firm release dates for either, although both are expected to launch publicly sometime […]